First thing I did in Nuke was merging the render layers and color correcting the assets. Then I started the job of rotoscoping. Not only I had to roto the walls back, I had also to roto the scavenger. Before After
Second Shot 3D
For this shot, I had to add some assets in order for the shot to look more post apocalyptic. The place we filmed was too cleaned, and it had a bench and a trachcan I wanted to cover. The goal was to add some debris and something in the background. I started out by creating… Continue reading Second Shot 3D
Robot Shot
To start placing the robot in the plate I had, I first exported one frame of the footage, and started to build a camera in Maya that would match the perspective and placed some planes as a reference. Because we used a tripod to film it, it wasn’t possible to track the footage in Nuke… Continue reading Robot Shot
Texturing Robot
To start texturing the robot, I placed an image plane of one of the shots and found an HDRI online to check if the textures would fit to the environment. I tried reproducing the light we had on the shooting location using a HDRI of a forest, because I knew we had many trees there.… Continue reading Texturing Robot
Modeling Robot
I separated the modeling of the robot in 3 different parts: first the body, then the head and finally the wheel. I had just planned the major look for the robot, and while modeling, I went deciding the details it would have, and where to put it. I started modelling the walkman the robot would… Continue reading Modeling Robot
Filming
Before filming, we organised a costume we wanted the scavenger to use based on a reference Jane found. We bought the mask and the jacket, and put together with the stuff we already had at home. Antoni used the shots we filmed to create a look in DaVinci that got close the color grading used… Continue reading Filming
Concept
This past week we worked on the concept of the project. We did a script and a shot list to organise what we needed to film Jane did a storyboard for us to have a visual look of how the scenes needed to be filmed. And I did a rough concept art of the robot.… Continue reading Concept
Reel Term 3
My personal project reel My reel for the collab project The whole video for collab project (Walk Man)
Brainstorm – w2
This week Antoni, Sean Jane and I started brainstorming ideas for a new collab project. We settled in a post-apocalyptic mood and did a mindmap at school. After exploring many possibilities, we decided it was going to be a story of a scavenger that meets a robot which will give him an important message. We… Continue reading Brainstorm – w2
Finish Modeling – w6/7
This last couple weeks I dedicated my time in finishing all the modeling parts. I had to fix the building size and perspective, but also had to re-model the roof since I realised it wasn’t accurate. Before I had a pretty thick roof, with many different layers in it. While analysing the footage, I realised… Continue reading Finish Modeling – w6/7