I did a new tracking for this scene, since I haven’t made it right, as mentioned a couple weeks ago, and now my scene is working fine.
I placed my textured engine into the scene and had to make some adjustments in the textures. I realised I have forgotten to texture 4 objects of the model, which actually are all the same, so I will do that for week 10. Also, I tried to make some parts of the silver texture look dirty, by adding a brown fractal noise, but I still think it looks odd and needs improvement.

I decided in adding a extra aiArealight’s to the scene, besides the hdri, so the light would match more to the one in the footage.


Also placed some extra parts of the engine in the front room, just to fit more to the scene.


I did a render test to see how the scene would look like. It made me realise that I haven’t hidden the image plane, so obviously I will need to make a new render.