Final Shot

My final outcame came out not as I expected.

I wished I had more time to work in comp. Firstly, I would need to glue merge the CG building with the original one by using the rotopaint node. Second, I would add the reflection in the CG window, probably by getting the original one, and cornerpin it to the built one. Last, I would roto the part at the beggining.

Besides all of that, I feel like this projhect had really challenged me. The tracking had to be 100% solid, and it took me two siftwares to complete it. I had never before built my own textures, and painting it in Photoshop had taken my work to another level. It is challenging to build a CG object while having a real one right beside it. Finally, I feel like I’ve growned a lot with this project, and hope to make it even better afterwards.

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